Website for the annual Paranoia LARP at MegaCon in Orlando, FL.

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Friday, March 26, 2010


 
[Insert plug here]
Note: The rest of the Troubleshooter panel is up on Thursday's post.

Quick time out from Paranoia stuff; I wanted to share a few comedy videos with you all that were written by Alex Kane, former G-D and one of the founding creators of PARANOIA Live!

Alex is up in New York these days, and his current sketch group Gorilla Gorilla* often performs at the UCB Theatre on Maude Night.







*I am not on the "face-book," so let me know if that link does not work. I have no way of knowing, since it will be a cold day in Sector HEL before I sign up for a "face-book" account.



Thursday, March 25, 2010


 
Good news, everyone!
Movie sign!

Big thank you to Stephanie Falcon, former PARANOIA Live! G-D, for filming and editing the first of our 2010 panels.

Here are parts one through three of "PARANOIA Live! Troubleshooting 101." The rest of the panel will be added once it is uploaded.



Part One of Six (New Window)
Part Two of Six (New Window)
Part Three of Six (New Window)

--- New! 3/26/10 ---



Part Four of Six (New Window)
Part Five of Six (New Window)
Part Six of Six (New Window)



Tuesday, March 23, 2010


 
videos coming soon!
Hey folks, we're still trying to process everything from the game, but we hope to be posting some videos soon. This week, maybe! In the mean time, here are some pictures from the game to keep you entertained (including a shot of me beside an Ecto-1). I'm also hard at work trying to get the pics arranged and into our picasa page, as well as getting the finishing touches on the article I'll be sending to Mongoose.

Here's a nice shot of G-Ds Joe F. and Jenna holding down the ticket booth.

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Pre-game, getting the awesome *new* Service Group backdrops put together.

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Here I am, addressing the 'shooters.

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Here's a nice panorama-ish set of shots of players.

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Alpha News Net High Programmer Cal-U-MET.

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At the Reactor Core with HP Kill-U-DED.

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2010-03-13 13.43.32

Happ-Y-TYM Re-Education Center HP Tilt-U-WHL and an unnamed Internal Security agent.

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Finally, as promised.

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Hopefully this will temporarily sate you the viewer's hunger for new content while we wait on those videos.



Friday, March 19, 2010


 
Professor Oddlove, Or: How I Learned to Stop Worrying and Love the Great Old Ones - 2010
Greetings NERDS...

I'll be honest, I wasn't expecting nearly as good a turn-out as we ended up getting for this game. Last year, we had about 10 participants, and while the game went remarkably well, we were still disappointed that a number of great characters didn't get played. Out of 31 characters this year, we only had one remaining on the table by the time the doors were closed.

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The LARP started out quietly and awkwardly, as games of this variety frequently do. All of the players sat at the large square table with their fingers laced before them, scoping out their contacts or frantically thumbing through the contents of their packets.

luke-paralarp10 012

Within the first twenty minutes of the LARP, words rang out above the bickering that influenced the course of the rest of the game, uttered by our resident insane corn lobbyist, Olaf Reddenbacher.

"CORN IS NOT A WEAPON!"

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Despite the childish, tittering laughter erupting from the GM table every time the lobbyist exclaimed something about the sanctity of corn, the game went on with remarkable fluidity. All in all, our players handled the situation thrown at pretty darn professionally. International riots ensued and were promptly quelled, Cthulhu rose and was nuked the crap out, and only a few people didn't live to see the game descend into chaos.

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Oh! Most amusingly, magically-resurrected zombie-Hitler was walking around and hanging out like a bro; he survived until the end of the game.

Now that's a good war room.

Later days LARPers,

Dylan a.k.a. Fanc-I-PNT-5




 
BUY'N TO THE LEFT!
Greetings, Citizen, how can I help you todaycycle?

Yeah, I've said that a lot. I mean a LOT. Name's Grun, and I run the sales counter at troubleshooter HQ. I think I've been at sector CON for every major problem except two. If you've ever bought a laser pistol, grenade, or Computer-Help-Us, a nuke, you've shuffled a few plasticreds in my direction. Or I shot you. That happens too, sometimes.

Yes, service with a smile is job one down at HQ. Along with checking paperwork, signing out termination vouchers, and generally 'helping' the Glorious Troubleshooters.

It's pretty fun, really to sit there in my chair, watching(engineering) the shootouts, missions-gone-wrong, and traditional team-kill-slash-suicide-grenade-attacks that make up a year at ParanoiaLIVE. This year was no exception. I have to say, this year may have had some of the best bribery I have ever seen. It's amazing how much a little chutzpah and an outrageous amount of money will get you. The only thing I really missed was the skull cannon. I love that thing, it's guaranteed to kill SOMEONE every time you pull the trigger. I promise it will be brought back next year.

See you next time,

Grun-G-GUY-04.


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[I'll make sure the skull canon gets back in. I forgot about it when i was re-doing the weapons! Also, apologies for the blurriness of the photos. I somehow managed to turn off electronic vibration reduction and set the focus mode on marco extreme close up. Mistakes were made. --James B.]



Thursday, March 18, 2010


 
MDK 2010!
PARANOIA Live! turned 145 clones into a fine red mist this yearcycle. In unrelated news, soylent-fun sales are up 145% at Sector CON Food Vats. MMM, clone starch rations!

scan0000

Here are all the pages. Large picture warning!

Page One (New Window)
Page Two (New Window)
Page Three (New Window)
Page Four (New Window)
Page Five (New Window)

"Spontaneous Combustion" was a popular way to die this yearcycle. Given that this was Project PURGE members' starting mutation, perhaps this wanton disregard for personal safety helped secure their victory.

MP b04 sp_combust -purge

My favorite cause of death this year is on line one of page three, wherein citizen Thund-O-CAT-2 perished due to a "laser to the face."



Wednesday, March 17, 2010


 
teh winx0rz!
More updates to follow, but for now let's get our PARANOIA live! 2010 winners listed up here.

First up, Team B won first place by completing enough missions to score 22 points for the gold.

2010-03-13 16.39.19

Team A took second place silver with 18 points.

2010-03-13 16.40.09

Project PURGE kicked much arse, winning the daycycle for their Secret Society.

2010-03-13 16.41.10

We had lots of awesome schwag to give away courtesy of Mongoose Publishing, including two copies each of the following books: Paranoia Troubleshooters, Paranoia Internal Security, Termination Quota Exceeded (mission), Treason in Word and Deed (mission), Paranoia Forms Pack, and Paranoia Games Master's Screen. And let me just mention that the GM screens are the nicest GM screens I have ever seen--absolutely beautiful, four panel, full color front, and made out of high quality heavy board game material.

We gave away four prize packs, each with a main book and the players choice of two supplements.

Our two best troubleshooters this yearcycle were citizens Monst-B-MSH and Protag-G-NST (photo pending).

2010-03-13 16.44.03

IntSec award went to Major Mill-O-PED.

2010-03-13 16.45.16

Finally, our High Programmer winner, hailing from Robotic Engineering, Design, and Services (REDS), and head of Project PURGE, was citizen Tets-U-OOO.

2010-03-13 16.47.33

More pics and videos to come! And again, anyone who played can send us photos or links to youtube videos at paranoialarp(at)gmail(d0t)com.

Best yearcycle ever!

-James Barratt
PARANOIA Live!



Monday, March 15, 2010


 
2010 games: success!
both the paranoia and call of cthulhu games this weekend went great. we had 35 or so players for cthulhu, and around 70 for paranoia. it's been a loooong weekend, and we're still going through all the recovered materials, so i hope to have a more substantive post up early this week with pictures and whatnot.

big thank you to everyone who played in our games!

if anyone has photos or video we'd love you forever if you shared them with us. you can send us photos and youtube links at paranoialarp(at)gmail(d0t)com, or just leave us some comments. we're also looking to interview players, so let us know if you are interested.



Thursday, March 11, 2010


 
The evening before the con
The setting was a dark corner of a small Italian restaurant. Not all of us knew everyone's names, and some of the new members found that quietly comforting. James told us to order our food... we'd have plenty of time to discuss the plans while our food was settling.

Mussels were the shared with out regular entrees. Shadows cast along his face as our ringleader looked up from his drink. His voice was slow and paced and caused a silence to fall over the chatter at the table.

"This weekend... will determine if our plans will end up as a fabuous sucess or a Hindenburgian display of horror and beauty"

I picked up my drink to toast Jame's statement, but realized that it was not my time to take the floor. I steadied my hand , brought the drink to my lips and allowed the alcohol to slide over my tongue. The orchestrator of this great game continued.

"There's gonna be a lot of death this year. I'm not exactly sure how you're gonna handle all the bodies Juan"

our eyes turned to the man at the end of the table. He wiped his goatee as he spoke up with confidence... He knew.

"Bodies. you bring me the bodies, and i'll deal with it."

We all smiled.


=SCENE=



well that's how i saw it. We've got the game in the bags and ready to play! tomorrow are the panels... i'm sure they will go fine. We're all excited, and i think it's going to be amazing this year.













 
almost game day!
hey folks, sorry for the lack of updates. been real busy here in g'ville putting the finishing touches on the game. we're heading to orlando today, so hopefully i can post something more substantial later. in the mean time,

STAY ALERT! TRUST NO-ONE! AND KEEP YOUR LASER HANDY!



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